Three learning and development trends for 2022

Three learning and development trends for 2022

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1. Pathways

I can’t claim the credit for this, nor is it a new trend, but according to the Fosway Group there has been a growing use of multiple channels for learning and a welcome focus on supporting workplace learning as part of a hybrid approach to addressing skills gaps. In plain English, this means that:  - L&D teams are identifying priority gaps in employee capability 

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1. Pathways

- They are designing and distributing resources alongside digital and virtual courses  - These activities naturally lead to a process of workplace application – supported by planned tasks designed to sustain the learning and support people as they implement new ways of working in their day-to-day role.

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1. Pathways

The world of work has changed in most – if not all - sectors, and the old solutions are no longer fit for purpose.  No urging to ‘return to normal’ by those with a vested interest in things being the same as they were pre-pandemic, is going to change that.

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2. Programmes

This may seem an extension of the pathway idea, but I see more focus on programmes which allow individuals to branch away from the pre-defined track and head off in directions of most relevance to them and their role.  These programmes – sometimes called Academies or similar – create a common foundation on which future 

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2. Programmes

personalised learning activities can be built.   I’m certainly seeing more demand for programmes which create a common language and common vision of the future and then facilitate an exploration of what individuals need to do to enable them to respond effectively to the changed demands made of them.

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3. Platforms

One major boost to the digital economy – and the digital transformation which it requires – has been the increased use of platforms in our daily work.  What’s more, our people have shown us that they understand that different platforms have different functions. Individuals accept that they will use multiple platforms to access 

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3. Platforms

different resources, job aids or formal learning activities. Once again, the Fosway research shows that over half of the respondents said that  a) Digital learning fatigue was an issue and  b) they didn’t have a learning platform that was fit for purpose. This raises a couple of issues for us in L&D.

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3. Platforms

Choose the platforms (multiple) which meet the learning needs and the requirements of those whose behaviour needs to change and who need to develop new skills.  Let’s not allow some misguided pursuit for simplicity be the enemy of a pursuit of excellence.

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